Edit Objects
With an easy to use graphical editor, one can add, place, move, and remove different objects on a base, such as runways, landing pads, and buildings.
One can even add, place, and size user created meshes.
Easily select and place game-provided structures. Runways, hangers, trains, landing pads, buildings, and tanks are all supported.
Tile Editor
This allows one to add and remove tiles from a base,
and provides options for loading image files into tiles. Tiles are images Orbiter places on the Earth (or
other body) to give the area the tile covers more detail. If you’ve ever noticed that the area around Cape
Canaveral looks more detailed than other parts of the Earth, this is because of tiles.